Modular Building - Skyrim

Research Example 2

Case Study - Skyrim (Bethesda)


Bethesda's Modular Strategies

Bethesda Game Studios utilized modular design principles extensively in the development of Skyrim to create its expansive open world efficiently.

By employing a system of interchangeable "kits" and assets, they were able to construct a vast array of environments that felt rich and varied while maintaining a manageable workload for their development team.

The following elements on this page outline some of the key modular design strategies Bethesda implemented in Skyrim:

All of the Buildings, Cities and Dungeons in Skyrim were made by a group of 10 people using Kits

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